Playtime targets

The targets in this section are made for controlling Playtime, the clip launcher contained in Helgobox.

Column selector

Column-related targets use a column selector to define what Column the target should be applied to.

The following kinds of column selectors are available:

Active

The currently active column.

At position

Here you can refer to a fixed column by entering the column number, e.g. 2.

Dynamic

Allows you to dynamically refer to a certain column. See Dynamic selector variables.

Row selector

Row-related targets use a row selector to define what Row the target should be applied to.

The following kinds of row selectors are available:

Active

The currently active row.

At position

Here you can refer to a fixed column by entering the row number, e.g. 2.

Dynamic

Allows you to dynamically refer to a certain row. See Dynamic selector variables.

Slot selector

Slot-related targets use a slot selector to define what Slot the target should be applied to.

The following kinds of slot selectors are available:

Active

The currently active slot.

At coordinates

Here you can refer to a fixed slot by entering the slot address, e.g. 2 and 4. The first number is the number of the Column, the second one the number of the Row.

Dynamic

Allows you to dynamically refer to a certain slot. There are two expressions, the first one should evaluate to the column index and the second one to the row index. As always, expressions must evaluate to zero-based indexes! See Dynamic selector variables.

Dynamic selector variables

In addition to the general variables described in Dynamic selector, the dynamic selectors mentioned above grants access to the following variables:

Variable Type Description

control_unit_column_index

Integer >= 0

Column index of the current top-left scroll position within the Playtime control unit represented by this ReaLearn unit.

control_unit_row_index

Integer >= 0

Row index of the current top-left scroll position within the Playtime control unit represented by this ReaLearn unit.