Matrix area

The large central area is the matrix area. It displays the Matrix, which is the very core of Playtime.

matrix area 1
Figure 1. Column header cells of the matrix area
matrix area 2
Figure 2. Scene header cells of the matrix area
matrix area 3
Figure 3. Slot cells of the matrix area

General

Add column

Add column

Adds a new column to the matrix

Adding a new column automatically creates a corresponding REAPER track, on which clips in this column will be played back. See Column track.

Add row

Add row

Adds a new row to the matrix

Scroll indicator

Scroll indicator

This arrow tells that you are seeing only a part of the matrix and that you can scroll in the indicated direction to see more of it!

Matrix cell

Matrix cell

This cell represents the complete matrix including all of its columns, rows and slots.

Stop matrix

Stop matrix

A single click stops all playing clips according to their stop timing.

A double click stops all playing clips instantly.

Matrix settings

Matrix settings

Selects the matrix settings cell. This makes the inspector show settings related to the complete matrix.

Column header cell

Column header cell

This cell represents the complete column, including all of its slots.

If you don’t see the upper part, check Show column numbers.

Drag-and-drop support
Reorder column

Drag the cell left or right to change the position of the column.

Exclusive mode

Exclusive mode

This lights up if the column is in exclusive mode, which means that only one slot at a time will usually be playing.

You can also click this button to toggle exclusive mode on/off.

Follow scenes

Follow scenes

This lights up if the column follows scenes. You can also click this button to follow/unfollow.

Has overrides

Has overrides

This lights up if the column overrides at least one matrix setting.

Stop column

Stop column

A single click stops all playing clips in this column according to their stop timing.

A double click stops all playing clips in this column instantly.

Column label

Column label

Selects this column cell. This makes the inspector show settings related to this column.

Row header cell

Row header cell

This cell represents the complete row, including all of its slots.

Drag-and-drop support
Reorder row

Drag the cell up or down to change the position of the row.

Play scene

Play scene

Plays all clips in this row whose column follows scenes.

See Scene.

Row label

Row label

Selects this row cell. This makes the inspector show settings related to this row.

Slot cell

Slot cell

This cell represents a slot in the matrix.

Trigger slot

Trigger slot

Plays, retriggers or stops all clips in this slot depending on the trigger behavior configured for the matrix.

Stop: A single click stops all contained clips according to their stop timing. A double click stops all contained clips instantly.

Record clip

Record clip

Starts recording a new clip into this slot.

This is only available if the corresponding Column track is armed.

Slot content

Slot content

Selects this slot cell. This makes the inspector show settings for each clip in this slot.

A double click on a filled slot cell opens the waveform view or the MIDI editor of the primary clip in this slot. A double click on an empty slot cell creates an empty MIDI clip.

Drag-and-drop support
Move slot contents

Drag this area onto another slot in order to move all clips within this slot to the other slot.

Copy slot contents

Drag this area onto another slot while holding Cmd/Ctrl in order to copy all clips within this slot to the other slot.

Number of clips

Number of clips

Shows the number of clips contained in this slot if there’s more than one.

If there’s more than one clip in the slot, all will be triggered at the same time. However, each one will start according to its individual start timing.