Track area

The area at the bottom is the track area. It displays the master output track at the very left, followed by the column tracks. The tracks are arranged horizontally, mirroring the layout of REAPER’s mixer control panel.

Since multiple columns can have the same playback track, it’s possible that you see one track panel multiple times!
track area 0
Figure 1. Master track panel
track area 1
Figure 2. Column track panels

Track panel header

The top of the track panel is the track panel header.

Drag-and-drop support
Reorder column

Drag the header left or right to change the position of the corresponding column.

Track input type indicator

Track input type indicator

This icon indicates whether the track reacts to MIDI or audio input.

This should not be confused with a track type! Tracks in REAPER/Playtime don’t have any type. A track can always play both audio and MIDI clips, no matter what’s displayed here. The icon only refers to the current recording input!

Track label

Track label

Displays the name of the column playback track.

Track input section

Track input

Track input

Pick the hardware input of this track used for recording and input monitoring. This can be a MIDI or audio input.

Playtime captures audio or MIDI input more or less directly from the hardware. That also means that the track’s input FX chain will not have any effect on the recording! You can work around this limitation by using Loopback channels instead of input FX.
Selecting one of the Loopback channels as audio input doesn’t automatically enable it! Make sure that the REAPER setting Virtual loopback audio hardware channels in Options  Settings…​  Audio is high enough!
This directly sets the input of the corresponding REAPER track. Although technically not necessary for recording because Playtime doesn’t use REAPER’s track recording facility, it is important for input monitoring.

MIDI channel filter

MIDI channel filter

Allows to listen to a specific MIDI channel only. Messages from other MIDI channels will be ignored.

This directly sets the input MIDI channel of the corresponding REAPER track.

Map to MIDI channel

Map to MIDI channel

Route all incoming MIDI events to a specific MIDI channel at record time.

This directly sets the "Map input to channel" value of the corresponding REAPER track.

Input monitoring

Input monitoring

Controls if and when the track input signal will be audible.

Input monitoring off

Input monitoring off

Switches input monitoring for this track off. That means you will not hear what your play.

Input monitoring auto

Input monitoring auto

Switches input monitoring to automatic mode. That means it will be on if the track is armed for recording and off if not.

Input monitoring on

Input monitoring on

Switches input monitoring for this track on. That means you will hear what you play.

Playtime input monitoring explained

Playtime input monitoring options are slightly different from REAPER’s input monitoring options. Each input monitoring option mode translates to a certain combination of REAPER track properties:

Track input monitoring in Playtime Track armed in Playtime Track monitoring in REAPER Track record input in REAPER Track armed in REAPER

Off

No

Off

Record: input (audio or MIDI)

No

Off

Yes

Off

Record: input (audio or MIDI)

Yes

Auto

No

On (Monitor Input)

Record: input (audio or MIDI)

No

Auto

Yes

On (Monitor Input)

Record: input (audio or MIDI)

Yes

On

No

On (Monitor Input)

Record: disable (input monitoring only)

Yes

On

Yes

On (Monitor Input)

Record: input (audio or MIDI)

Yes

Track output section

PDC info

If the track is affected by Plugin delay compensation (PDC), a small icon will light up.

Tiny latency: 5ms

Tiny latency: 5ms

This track is affected by a tiny latency, which Playtime compensates during playback. Input monitoring should be fine.

Significant latency: 20ms

Significant latency: 20ms

This track is affected by a significant latency, which Playtime compensates during playback. Input monitoring will probably not be too much fun because of the introduced delay.

Critical latency: 200ms

Critical latency: 200ms

This track is affected by a very high latency, which Playtime compensates during playback. Input monitoring will be absolutely terrible because of high delays. Playback will not be optimal.

Please note that Playtime is a live tool and therefore optimized for low latencies. It will do its best to deal with high latencies, but the experience might be less smooth. Consider turning off the offending FX if you want to use Playtime for jamming!

Pan

Pan

Changes the track panning.

This directly sets the pan value of the corresponding REAPER track.

Track volume

Track volume

Shows the track peaks and lets you control the track volume.

When not enough vertical space is available, this turns into a drag field, visualizing the peaks as color changes.

This directly sets the volume of the corresponding REAPER track.

Instrument FX

Instrument FX

Shows the first instrument FX on this track.

This icon is only visible if there’s at least one instrument in the FX chain.

FX chain

FX chain

Shows the REAPER FX chain of this track

The button is displayed in bold font if there’s at least one FX in the chain.

Track routing

Track routing

Shows the REAPER routing window of this track

Arm track

Arm track

Arms this track for recording

See Playtime input monitoring explained to learn how this is translated to REAPER track properties.

Mute track

Mute track

Mutes this track

This directly sets the mute state of the corresponding REAPER track.

Solo track

Solo track

Soloes this track

This directly sets the solo state of the corresponding REAPER track.